![XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021! – Lance Larsen – Microsoft MVP – Hololens / VR / AR XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021! – Lance Larsen – Microsoft MVP – Hololens / VR / AR](http://www.lancelarsen.com/wp-content/uploads/2021/12/UnityButtonPress-1024x576.gif)
XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021! – Lance Larsen – Microsoft MVP – Hololens / VR / AR
![XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021! – Lance Larsen – Microsoft MVP – Hololens / VR / AR XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021! – Lance Larsen – Microsoft MVP – Hololens / VR / AR](http://www.lancelarsen.com/wp-content/uploads/2021/12/image-48-1024x689.png)
XR Step-by-Step! Coding your Touch Controller for your Oculus Quest XR project in Unity 2021! – Lance Larsen – Microsoft MVP – Hololens / VR / AR
![VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium](https://miro.medium.com/v2/resize:fit:1400/1*IIEtTRQOHETUVRUH9aVa-A.gif)
VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium
![VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium](https://miro.medium.com/v2/resize:fit:1400/1*YrgrCmbFsjkvGImbe9dlMA.png)
VR in Unity: Managing Controller Input and Hand Presence (Part 1: Controller Set Up) | by Chase Mitchell | Medium
GitHub - Tengio/ghosthands: Ghosthands is an input module for Unity and Oculus Touch. It allows you to use the Unity Event System to send events to GameObjects using your controllers.
![How to configure Oculus Quest in MRTK using the XRSDK pipeline | Mixed Reality Toolkit Documentation How to configure Oculus Quest in MRTK using the XRSDK pipeline | Mixed Reality Toolkit Documentation](https://hololabinc.github.io/MixedRealityToolkit-Unity/Documentation/Images/CrossPlatform/OculusQuest/OculusPluginProvider.png)
How to configure Oculus Quest in MRTK using the XRSDK pipeline | Mixed Reality Toolkit Documentation
![Controller and virtual hand model mapping and input processing in the... | Download Scientific Diagram Controller and virtual hand model mapping and input processing in the... | Download Scientific Diagram](https://www.researchgate.net/publication/338191966/figure/fig1/AS:840755442622465@1577463126487/Controller-and-virtual-hand-model-mapping-and-input-processing-in-the-Unity-3D.jpg)
Controller and virtual hand model mapping and input processing in the... | Download Scientific Diagram
![Controller Mapping not working when building for Quest 2 using MRTK with PC/Standalone as target platform · Issue #10785 · microsoft/MixedRealityToolkit-Unity · GitHub Controller Mapping not working when building for Quest 2 using MRTK with PC/Standalone as target platform · Issue #10785 · microsoft/MixedRealityToolkit-Unity · GitHub](https://user-images.githubusercontent.com/72388222/180982807-75b875ca-866d-4384-8105-2f2c35ba2e07.png)
Controller Mapping not working when building for Quest 2 using MRTK with PC/Standalone as target platform · Issue #10785 · microsoft/MixedRealityToolkit-Unity · GitHub
![How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR - The Ghost Howls How to easily make a cross-platform VR application in Unity for Oculus, Wave, and SteamVR - The Ghost Howls](https://i0.wp.com/skarredghost.com/wp-content/uploads/2021/02/unity-cross-platform-vr-xr-development.jpg?fit=1366%2C768&ssl=1)